Rust Admin Commands

Give Item List →

Console commands for the F1 menu or RCON. Source: a community-maintained export of Rust's own generated command metadata - treat this as a helpful reference, not an exhaustive one.

Commands that need admin rights on the server: moderation, teleporting, spawning items, spectating and running the server. Use them from the F1 console as an admin, or over RCON.

653 commands
CommandDescriptionCategoryTypeDefaultPermission
global.teleport2grid (Generated) Teleports the calling admin to the centre of the named map grid square (e.g. A1, B3) global server Admin
global.teleport2marker (Generated) Teleports the calling admin to the map marker they have placed on their in-game map global server Admin
global.teleport2me (Generated) Teleports the named player to the calling admin current position global server Admin
global.teleport2mission (Generated) Teleports the calling admin to the target location of their currently active mission objective global server Admin
global.teleport2nearest global server Admin
global.teleport2owneditem (Generated) Teleports the calling admin to an entity owned by a specified player, identified by Steam ID or name global server Admin
global.teleport2satellitecrashsite (Generated) Teleports the calling admin to the currently locked-in satellite crash site. Does nothing if no satellite is descending. global server Admin
global.teleportany (Generated) Teleports the calling admin to the nearest entity matching the given prefab short name, with an optional radius filter global server Admin
global.teleportboat2grid (Generated) Teleports the calling admin and their player boat to the centre of the named map grid square (e.g. A1, B3) global server Admin
global.teleportboat2marker (Generated) Teleports the calling admin and their player boat to the map marker they have placed on their in-game map global server Admin
global.teleportboatpos (Generated) Teleports the calling admin and their player boat to exact world coordinates specified as X Y Z arguments global server Admin
global.teleporteveryone2me (Generated) Teleports all connected players to the calling admin current position global server Admin
global.teleportlos (Generated) Teleports the calling admin to the point in the world that their line of sight is currently hitting global server Admin
global.teleportnonsleepers2me (Generated) Teleports all connected active (non-sleeping) players to the calling admin current position global server Admin
global.teleportpos (Generated) Teleports the calling admin or a named player to exact world coordinates specified as X Y Z arguments global server Admin
global.teleportsleepers2me (Generated) Teleports all sleeping player entities to the calling admin current position global server Admin
global.teleporttargetteam2me (Generated) Teleports all members of the named player team to the calling admin current position global server Admin
global.teleportteam2me (Generated) Teleports all members of the calling player team to the calling admin current position global server Admin
global.togglespectateteaminfo (Generated) Toggles display of the team info overlay (health, location, vitals) for the spectated player while in spectator mode global server Admin
global.unban (Generated) Removes the ban for the specified Steam64 ID from the server banlist, allowing the player to reconnect global server Admin
global.unmute (Generated) Removes the chat mute from the specified connected player, allowing them to send messages again global server Admin
global.upgrade_looking <grade> global server Admin
global.upgrade_radius upgrade_radius 'grade' 'radius' global server Admin
global.users Show user info for players on server. global server Admin
global.usersinrange Show user info for players on server in range of the player. global server Admin
global.usersinrangeofplayer Show user info for players on server in range of the supplied player (eg. Jim 50) global server Admin
god true/false Puts you in god mode so you cannot receive any type of damage from the world and you do not lose hunger or thirst Admin None Yes
gotosleep ID Makes the player npc sleep (Input their ID (name above their head)) Admin None Yes
growableentity.growall (Generated) Server admin: forces all growable entities within 6m of the calling player to advance to their next growth stage instantly growableentity server Admin
growableentity.killall (Generated) Server admin: kills all growable entities within 6m of the calling player, removing them from the planter growableentity server Admin
handcuffs.togglecuffslocked (Generated) Toggles the locked state of the handcuffs held by the calling admin player, switching between locked and unlocked handcuffs server Admin
harmony.load (Generated) Loads and applies a Harmony patch assembly by file name, enabling server-side code patching without restarting harmony server Admin
harmony.unload (Generated) Unloads a previously loaded Harmony patch assembly by file name, reverting any code modifications it applied harmony server Admin
heal Heals the player by the amount inputted Admin None Yes
heli.call (Generated) Spawns and sends a patrol helicopter to the specified player or position, using the same logic as calltome but targeting another player heli server Admin
heli.calltome (Generated) Orders the active patrol helicopter to fly to the calling admin position and attack there heli server Admin
heli.death (Generated) Forces the active patrol helicopter to die immediately, triggering its death explosion and crash sequence heli server Admin
heli.drop (Generated) Spawns a patrol helicopter at the calling admin position, bypassing the normal random spawn logic; primarily used for testing heli server Admin
heli.flee (Generated) Orders the active patrol helicopter to immediately flee to a random distant location and disengage heli server Admin
heli.move (Generated) Moves the active patrol helicopter to the calling admin current position without entering combat mode heli server Admin
heli.orbit (Generated) Orders the active patrol helicopter to orbit around the calling admin current position heli server Admin
heli.orbitstrafe (Generated) Orders the active patrol helicopter to orbit and strafe the calling admin position simultaneously heli server Admin
heli.patrol (Generated) Orders the active patrol helicopter to resume normal patrol mode, following its randomised waypoint path across the map heli server Admin
heli.strafe (Generated) Orders the active patrol helicopter to perform a strafing run on the calling admin current position heli server Admin
heli.testpuzzle (Generated) Triggers the helicopter puzzle sequence (approach, puzzle activation, reward) for testing the helicopter monument puzzle heli server Admin
hexagongridgenerator.generategrid <gridSize> 5 <tileSpacing> 1.35 hexagongridgenerator server Admin
hierarchy.cd (Generated) Changes the current hierarchy context to the named child GameObject, similar to the Unix cd command; allows drilling into nested scene objects hierarchy server Admin
hierarchy.del (Generated) Deletes the named GameObject from the scene hierarchy; use with caution as this permanently removes the object hierarchy server Admin
hierarchy.ls (Generated) Lists all GameObjects in the current hierarchy context, similar to the Unix ls command; used for navigating the scene hierarchy from the console hierarchy server Admin
hurt Hurts your player by the inputted amount Admin None Yes

Commands that need admin rights on the server: moderation, teleporting, spawning items, spectating and running the server. Use them from the F1 console as an admin, or over RCON. Search by name, description or category; every row has a copy button.

Frequently Asked Questions

Press F1 in game. Type a command and press Enter; press F1 again to close it.

A community-maintained export of Rust's own generated command metadata. Commands change with game updates, so treat it as a helpful reference rather than an exhaustive one.