Rust Crosshair Generator & Codes

Rust has a built-in crosshair editor under Options → User Interface → Crosshair (added in Facepunch's Meta Shift update, October 2025), and every crosshair can be shared as a code like RUST-FceIG-V4T - the game's default. Build one below, then paste its code into the editor's Import box, or run crosshair.load_code with the code in the F1 console. Codes are case-sensitive.

Your crosshair

Preview is approximate - sizes in game depend on your resolution.

Settings

Style
Colour
Outline colour
Set it with console commands instead

Each setting also has its own F1 console command. client.crosshair false hides the crosshair completely, and writecfg saves your settings.


    
  

Rust crosshair codes

22 ready-made crosshairs. Copy a code into the game's crosshair editor, or press Edit to load it into the generator above.

Game default
RUST-FceIG-V4T
Default, always visible
RUST-FceIG-V3h
Default with outline
RUST-FceIG-VbV
Small white dot
RUST-DkSf
White dot, black outline
RUST-Dkzh
Tiny dot, outlined
RUST-8G13
Green dot
RUST-GV17
Red dot, outlined
RUST-GVgP
Cyan dot
RUST-DkrR
Yellow dot
RUST-GVDV
Magenta dot
RUST-DknJ
Tight white cross
RUST-MhuPB
Tight green cross
RUST-MhuTJ
Small cyan cross
RUST-4gMrF-01h
Classic cross, outlined
RUST-7oK8w-ZU1
Red cross, outlined
RUST-7oK8w-ZgP
Yellow cross, outlined
RUST-7oK8w-ZkX
Black cross, white outline
RUST-7oK8w-hPN
Green cross with dot
RUST-CUgdh-OgT
White T-shape
RUST-4gkTv-Apt
Cyan T-shape
RUST-4gkTv-BEf
Big bold cross
RUST-FdPib-RzN

Rust's crosshair is set in the game's own editor (Options > User Interface > Crosshair) since the Meta Shift update in October 2025, and any crosshair can be shared as a RUST- code. This generator builds that code from the same settings the game uses and lists ready-made codes to copy.

Frequently Asked Questions

In game, open Options > User Interface > Crosshair and paste the code into Import. Or open the F1 console and run crosshair.load_code followed by the code. Codes are case-sensitive.

Style (Default, Dot or T-Shape), colour (8 colours), dot size, spacing, line length and width, an outline with its own colour, and dynamic visibility and dynamic spacing switches.

Yes - each setting has a crosshair.* console command, for example crosshair.color 1 for green, and client.crosshair false hides the crosshair completely.