Rust Server Variables

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Console commands for the F1 menu or RCON. Source: a community-maintained export of Rust's own generated command metadata - treat this as a helpful reference, not an exhaustive one.

Server configuration variables (convars) for server owners: set them in server.cfg, from the F1 console as an admin, or over RCON. Each shows its default value.

1,518 commands
CommandDescriptionCategoryTypeDefaultPermission
demo.zip_demos Should we be zipping the demos before we upload them demo variable True Admin
drone.altitudespeedoverride If greater than zero, overrides the drone's vertical movement speed drone variable 0 Admin
drone.disablesamtargeting drone variable False Admin
drone.maxcontrolrange How far drones can be flown away from the controlling computer station drone variable 600 Admin
drone.movementspeedoverride If greater than zero, overrides the drone's planar movement speed drone variable 0 Admin
drone.samproximityfuseradius Radius at which a SAM missile's proximity fuse detonates against drones, capped by the missile's 20m trigger sphere drone variable 10 Admin
droppeditem.broadcast_debug_ddraw Will broadcast debug ddraw information on ALL dropped items to ALL players droppeditem variable False Admin
droppeditem.remove_rb_on_sleep Whether Rigidbody components are removed from DroppedItems when sleeping droppeditem variable False Admin
droppeditem.underwater_drag_budget_ms How many milliseconds to spend on updating underwater drag levels droppeditem variable 0.05 Admin
dungeonnavmesh.use_baked_terrain_mesh dungeonnavmesh variable True Admin
dynamicnavmesh.use_baked_terrain_mesh dynamicnavmesh variable False Admin
egghuntevent.includebots Will spawn eggs for bots, only for debug purposes - don't enable it! egghuntevent variable False Admin
electricbattery.dischargebudgetms electricbattery variable 0.05 Admin
env.day (Generated) Gets or sets the current in-game day of the month; used for calendar-driven events and date display env variable 20 Admin
env.month (Generated) Gets or sets the current in-game month (1-12); used for seasonal event triggers and calendar display env variable 5 Admin
env.nightlight_brightness env variable 0.008 Admin
env.nightlight_distance env variable 5 Admin
env.nightlight_fadefraction env variable 0.65 Admin
env.oceanlevel env variable 0 Admin
env.progresstime (Generated) When enabled, the server advances the in-game time of day automatically; disabling freezes time at its current value env variable True Admin
env.redmoon env variable False Admin
env.time (Generated) Gets or sets the current in-game time of day as a decimal hour (0.0-24.0); writing a value immediately jumps the time to that point env variable 9 Admin
env.year (Generated) Gets or sets the current in-game year; used for date display and long-running server event tracking env variable 1983 Admin
espcanvas.displaydistancemultiplier Multiply the maximum distance for displaying players nameplates espcanvas variable 1 Admin
eventschedulewipeoffset.event_hours_before_wipe (Generated) Number of real-time hours before a scheduled wipe at which the pre-wipe event schedule begins running; registered as event_hours_before_wipe eventschedulewipeoffset variable 24 Admin
excavatorsignalcomputer.automaticchargeneededforsupplies (Generated) Amount of charge required for the excavator to automatically trigger supply drop delivery without player activation excavatorsignalcomputer variable 600 Admin
excavatorsignalcomputer.chargeneededforsupplies (Generated) Amount of charge (in seconds of operation) the excavator signal computer requires before it can manually call a supply drop excavatorsignalcomputer variable 600 Admin
fishing.debugoverfishing fishing variable False Admin
fishing.disableoverfishing fishing variable False Admin
fishing.overfishedareadurationminutes fishing variable 30 Admin
fishing.overfishedarearadius fishing variable 16 Admin
fishing.successesuntiloverfished fishing variable 25 Admin
frankensteinbrain.movetowardsrate frankensteinbrain variable 1 Admin
frankensteinpet.decayminutes How long before a Frankenstein Pet dies un controlled and not asleep on table frankensteinpet variable 180 Admin
fsmcomponent.framebudgetms How many milliseconds to spend on the AIs FSMs per frame fsmcomponent variable 0.5 Admin
fsmcomponent.maxrefreshintervalseconds fsmcomponent variable 0.5 Admin
fsmcomponent.minrefreshintervalseconds fsmcomponent variable 0 Admin
gamemodesoftcore.allow_tc_corpse_no_building gamemodesoftcore variable True Admin
gamemodesoftcore.gather_rate (Generated) Global multiplier for resources gathered in Softcore mode from ores, trees, logs, wild plants and animals; 1.0 = default, 2.0 = double yield gamemodesoftcore variable 2 Admin
gamemodesoftcore.reclaim_building_auth (Generated) When enabled, items are kept in a reclaim backpack even if the player died while inside their own authorised base gamemodesoftcore variable False Admin
gamemodesoftcore.reclaim_fraction_belt (Generated) Fraction of belt slot items that are preserved in a softcore death reclaim backpack; default 0.5 (50%) gamemodesoftcore variable 0.5 Admin
gamemodesoftcore.reclaim_fraction_main (Generated) Fraction of main inventory items preserved in a softcore death reclaim backpack; default 0.5 (50%) gamemodesoftcore variable 0.5 Admin
gamemodesoftcore.reclaim_fraction_wear (Generated) Fraction of clothing/armour items that are preserved in a softcore death reclaim backpack; default 1.0 (100%) gamemodesoftcore variable 1 Admin
gamemodesoftcore.reclaim_suicide (Generated) When enabled, items are kept in a reclaim backpack even if the player died by suicide (F1 kill) gamemodesoftcore variable False Admin
gamephysics.defaultmaxresultsperquery How many results to collect per command - DONT set this too low or you'll risk missing results gamephysics variable 48 Admin
global.allowadminui Controls whether the in-game admin UI is displayed to admins global variable True Admin
global.disablebagdropping Disables the backpacks that appear after a corpse times out global variable False Admin
global.legacymonumentnotifications Forces old monument event notification behaviour (UI popup, no sounds) global variable False Admin
global.maxspraysperplayer If a player sprays more than this, the oldest spray will be destroyed. 0 will disable global variable 40 Admin
global.showbotsinplayerlist Include bots in the admin UI player list (debugging purpose only) global variable False Admin

Server configuration variables (convars) for server owners: set them in server.cfg, from the F1 console as an admin, or over RCON. Each shows its default value. Search by name, description or category; every row has a copy button.

Frequently Asked Questions

Press F1 in game. Type a command and press Enter; press F1 again to close it.

A community-maintained export of Rust's own generated command metadata. Commands change with game updates, so treat it as a helpful reference rather than an exhaustive one.