Rust Server Variables

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Console commands for the F1 menu or RCON. Source: a community-maintained export of Rust's own generated command metadata - treat this as a helpful reference, not an exhaustive one.

Server configuration variables (convars) for server owners: set them in server.cfg, from the F1 console as an admin, or over RCON. Each shows its default value.

1,518 commands
CommandDescriptionCategoryTypeDefaultPermission
decay.bracket_3_doorcount Between bracket_2_blockcount and this value (and beyond) are considered bracket 3 and will cost bracket_3_doorfraction per upkeep period to maintain decay variable 30 Admin
decay.bracket_3_doorfraction Doors in the 4th upkeep bracket will cost this value per day to maintain decay variable 0.333 Admin
decay.build_twig_cost_multiplier Can players upgrade building blocks to wood decay variable 1 Admin
decay.debug (Generated) When enabled, logs decay tick details to the console including which entities took damage and how much decay variable False Admin
decay.delay_metal How long should this building grade decay be delayed when not protected by upkeep, in hours decay variable 0 Admin
decay.delay_override When set to a value above 0 everything will decay with this delay decay variable 0 Admin
decay.delay_stone How long should this building grade decay be delayed when not protected by upkeep, in hours decay variable 0 Admin
decay.delay_toptier How long should this building grade decay be delayed when not protected by upkeep, in hours decay variable 0 Admin
decay.delay_twig How long should this building grade decay be delayed when not protected by upkeep, in hours decay variable 0 Admin
decay.delay_wood How long should this building grade decay be delayed when not protected by upkeep, in hours decay variable 0 Admin
decay.duration_metal How long should this building grade take to decay when not protected by upkeep, in hours decay variable 8 Admin
decay.duration_override When set to a value above 0 everything will decay with this duration decay variable 0 Admin
decay.duration_stone How long should this building grade take to decay when not protected by upkeep, in hours decay variable 5 Admin
decay.duration_toptier How long should this building grade take to decay when not protected by upkeep, in hours decay variable 12 Admin
decay.duration_twig How long should this building grade take to decay when not protected by upkeep, in hours decay variable 1 Admin
decay.duration_wood How long should this building grade take to decay when not protected by upkeep, in hours decay variable 3 Admin
decayentity.debuggetprivilege (Generated) When enabled, logs detailed debug output for building privilege (tool cupboard auth) checks during decay calculations decayentity variable False Admin
decayentity.demolish_seconds (Generated) Time window in seconds after placement during which a player can demolish their own building block; default 600s (10 minutes) decayentity variable 600 Admin
decay.high_wall_upkeep Upkeep scale for external walls and gates decay variable 0.2 Admin
decay.outside_test_range Maximum distance to test to see if a structure is outside, higher values are slower but accurate for huge buildings decay variable 50 Admin
decay.scale (Generated) Multiplier applied to all decay damage per tick; 1.0 = normal, 2.0 = double decay rate, 0.0 = no decay decay variable 1 Admin
decay.tick (Generated) Interval in seconds between decay processing ticks; default is 10 minutes; lower values cause buildings to lose health more frequently decay variable 600 Admin
decay.upgrade_hqm_cost_multiplier Can players upgrade building blocks to hqm decay variable 1 Admin
decay.upgrade_hqm_enabled Can players upgrade building blocks to hqm decay variable True Admin
decay.upgrade_metal_cost_multiplier Can players upgrade building blocks to metal decay variable 1 Admin
decay.upgrade_metal_enabled Can players upgrade building blocks to metal decay variable True Admin
decay.upgrade_stone_cost_multiplier Can players upgrade building blocks to stone decay variable 1 Admin
decay.upgrade_stone_enabled Can players upgrade building blocks to stone decay variable True Admin
decay.upgrade_wood_cost_multiplier Can players upgrade building blocks to wood decay variable 1 Admin
decay.upgrade_wood_enabled Can players upgrade building blocks to wood decay variable True Admin
decay.upkeep Is upkeep enabled decay variable True Admin
decay.upkeep_grief_protection How many minutes can the upkeep cost last after the cupboard was destroyed? default : 1440 (24 hours) decay variable 1440 Admin
decay.upkeep_group_count_locks Should players holding a code on one of the building's doors count towards the group size, whether it is the master code or the guest code decay variable True Admin
decay.upkeep_group_history_max Maximum number of players a tool cupboard remembers in the group window, oldest are dropped first decay variable 256 Admin
decay.upkeep_group_max_multiplier Upper limit on the group size upkeep multiplier decay variable 3 Admin
decay.upkeep_group_scaling Should upkeep cost scale with the number of players authed on the tool cupboard decay variable True Admin
decay.upkeep_group_tier_0_increase Each player in the 1st upkeep group tier increases upkeep cost by this fraction decay variable 0 Admin
decay.upkeep_group_tier_0_playercount Number of players in the 1st (free) upkeep group tier decay variable 4 Admin
decay.upkeep_group_tier_1_increase Each player in the 2nd upkeep group tier increases upkeep cost by this fraction decay variable 0.02 Admin
decay.upkeep_group_tier_1_playercount Number of players in the 2nd (small group) upkeep group tier decay variable 6 Admin
decay.upkeep_group_tier_2_increase Each player in the 3rd (large group) upkeep group tier increases upkeep cost by this fraction, this tier is unlimited decay variable 0.04 Admin
decay.upkeep_group_window_hours Players who authed within this many hours still count towards the group size, even if they have since deauthed decay variable 24 Admin
decay.upkeep_heal_scale Scale at which objects heal when upkeep conditions are met, default of 1 is same rate at which they decay decay variable 1 Admin
decay.upkeep_inside_decay_scale Scale at which objects decay when they are inside, default of 0.1 decay variable 0.1 Admin
decay.upkeep_period_minutes How many minutes does the upkeep cost last? default : 1440 (24 hours) decay variable 1440 Admin
decay.use_door_upkeep_brackets Should doors have their own upkeep brackets separate from building blocks decay variable False Admin
deepsea.allow_all_vehicles Allow all vehicles to travel to the deep sea, instead of just the whitelisted vehicles deepsea variable False Admin
deepsea.allow_swimmers Allow players to swim to the deep sea deepsea variable False Admin
deepsea.block_building deepsea variable True Admin
deepsea.boat_drift_deep_sea deepsea variable False Admin

Server configuration variables (convars) for server owners: set them in server.cfg, from the F1 console as an admin, or over RCON. Each shows its default value. Search by name, description or category; every row has a copy button.

Frequently Asked Questions

Press F1 in game. Type a command and press Enter; press F1 again to close it.

A community-maintained export of Rust's own generated command metadata. Commands change with game updates, so treat it as a helpful reference rather than an exhaustive one.