Rust Server Variables
Give Item List →Console commands for the F1 menu or RCON. Source: a community-maintained export of Rust's own generated command metadata - treat this as a helpful reference, not an exhaustive one.
Server configuration variables (convars) for server owners: set them in server.cfg, from the F1 console as an admin, or over RCON. Each shows its default value.
1,518 commands
| Command | Description | Category | Type | Default | Permission | |
|---|---|---|---|---|---|---|
craft.instant |
(Generated) When enabled, all crafting completes instantly with no time delay; useful for testing crafting recipes or quickly equipping items in development | craft | variable | False |
Admin | |
creative.allusers |
Apply creative mode to the entire server | creative | variable | False |
Admin | |
creative.alwaysonenabled |
(Generated) Failsafe toggle that must be true before any alwaysOn commands work; prevents items from accidentally entering the always-on state outside of creative mode | creative | variable | False |
Admin | |
creative.bypassholdtoplaceduration |
Bypasses bypassHoldToPlaceDuration when deploying items | creative | variable | False |
Admin | |
creative.freebuild |
Build blocks for free | creative | variable | False |
Admin | |
creative.freeplacement |
Bypasses all placement checks | creative | variable | False |
Admin | |
creative.freerepair |
Bypass the 30s repair cooldown when repairing objects | creative | variable | False |
Admin | |
creative.unlimitedio |
Bypasses limits on IO length and points | creative | variable | False |
Admin | |
crocodile.population |
Population active on the server, per square km | crocodile | variable | 1 |
Admin | |
dartsgame.accuracyadjustspeed |
dartsgame | variable | 1 |
Admin | ||
dartsgame.accuratevelocitythreshold |
dartsgame | variable | 0.03 |
Admin | ||
dartsgame.cooldownbetweenthrows |
dartsgame | variable | 3 |
Admin | ||
dartsgame.debugcanplayagainstself |
dartsgame | variable | False |
Admin | ||
dartsgame.holdfocusaddedfriction |
dartsgame | variable | 0.45 |
Admin | ||
dartsgame.holdfocusduration |
dartsgame | variable | 2 |
Admin | ||
dartsgame.idlekickseconds |
dartsgame | variable | 240 |
Admin | ||
dartsgame.maxaccuracy |
dartsgame | variable | 0 |
Admin | ||
dartsgame.maxthrowtimer |
dartsgame | variable | 10 |
Admin | ||
dartsgame.maxzoom |
dartsgame | variable | 0.5 |
Admin | ||
dartsgame.minaccuracy |
dartsgame | variable | 0.1 |
Admin | ||
dartsgame.needdoubletowin |
dartsgame | variable | True |
Admin | ||
dartsgame.reticlefriction |
dartsgame | variable | 0.5 |
Admin | ||
dartsgame.reticleinputbufferapplication |
dartsgame | variable | 100 |
Admin | ||
dartsgame.reticleinputspeed |
dartsgame | variable | 0.01 |
Admin | ||
dartsgame.reticlemaxvelocity |
dartsgame | variable | 3 |
Admin | ||
dartsgame.reticlerandomforcestrength |
dartsgame | variable | 0.5 |
Admin | ||
dartsgame.reticlespawnpointradiusoffset |
dartsgame | variable | 0.5 |
Admin | ||
dartsgame.scoretarget |
Sets the score target in Darts. Standard games are either 301 or 501. | dartsgame | variable | 301 |
Admin | |
debug.bag_respawn_parenting |
Whether to parent players immediately on spawning to a boat if the bag is on a boat | debug | variable | True |
Admin | |
debug.checkparentingtriggers |
(Generated) When enabled, validates that trigger colliders are correctly parented to their entities during physics updates; helps catch mis-parenting bugs | debug | variable | True |
Admin | |
debug.debugclippingchecks |
Shows debug info for what objects are causing clipping checks to fail. | debug | variable | False |
Admin | |
debug.disablecondition |
Do not damage any items | debug | variable | False |
Admin | |
debug.disablelootnavobstaclesindeepsea |
(Generated) When true, nav mesh obstacle components on loot containers are disabled in the deep sea zone to improve performance in underwater areas | debug | variable | True |
Admin | |
debug.printmissionspeakinfo |
(Generated) When enabled, logs mission NPC speech info (speaker, line, trigger) to the console as mission dialogue events fire | debug | variable | False |
Admin | |
debug.puzzleresettimemultiplier |
(Generated) Multiplier applied to all puzzle reset timers; values below 1.0 make puzzles reset faster, above 1.0 slower | debug | variable | 1 |
Admin | |
debug.tutorial_start_cooldown |
(Generated) Minimum seconds that must pass after a tutorial ends before another one can start; prevents back-to-back tutorial spam | debug | variable | 60 |
Admin | |
decay.bracket_0_blockcount |
Number of blocks in the 1st upkeep bracket | decay | variable | 15 |
Admin | |
decay.bracket_0_costfraction |
Blocks in the 1st upkeep bracket will cost this value per day to maintain | decay | variable | 0.1 |
Admin | |
decay.bracket_0_doorcount |
Number of doors in the 1st upkeep bracket | decay | variable | 15 |
Admin | |
decay.bracket_0_doorfraction |
Doors in the 1st upkeep bracket will cost this value per day to maintain | decay | variable | 0.1 |
Admin | |
decay.bracket_1_blockcount |
Number of blocks in the 2nd upkeep bracket | decay | variable | 50 |
Admin | |
decay.bracket_1_costfraction |
Blocks in the 2nd upkeep bracket will cost this value per day to maintain | decay | variable | 0.15 |
Admin | |
decay.bracket_1_doorcount |
Number of doors in the 2nd upkeep bracket | decay | variable | 50 |
Admin | |
decay.bracket_1_doorfraction |
Doors in the 2nd upkeep bracket will cost this value per day to maintain | decay | variable | 0.15 |
Admin | |
decay.bracket_2_blockcount |
The number of blocks in the 3rd upkeep bracket | decay | variable | 125 |
Admin | |
decay.bracket_2_costfraction |
Blocks in the 3rd upkeep bracket will cost this value per day to maintain | decay | variable | 0.2 |
Admin | |
decay.bracket_2_doorcount |
The number of doors in the 3rd upkeep bracket | decay | variable | 125 |
Admin | |
decay.bracket_2_doorfraction |
Doors in the 3rd upkeep bracket will cost this value per day to maintain | decay | variable | 0.2 |
Admin | |
decay.bracket_3_blockcount |
Between bracket_2_blockcount and this value (and beyond) are considered bracket 3 and will cost bracket_3_costfraction per upkeep period to maintain | decay | variable | 200 |
Admin | |
decay.bracket_3_costfraction |
Blocks in the 4th upkeep bracket will cost this value per day to maintain | decay | variable | 0.333 |
Admin |
Server configuration variables (convars) for server owners: set them in server.cfg, from the F1 console as an admin, or over RCON. Each shows its default value. Search by name, description or category; every row has a copy button.
Frequently Asked Questions
Press F1 in game. Type a command and press Enter; press F1 again to close it.
A community-maintained export of Rust's own generated command metadata. Commands change with game updates, so treat it as a helpful reference rather than an exhaustive one.