Rust Server Variables

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Console commands for the F1 menu or RCON. Source: a community-maintained export of Rust's own generated command metadata - treat this as a helpful reference, not an exhaustive one.

Server configuration variables (convars) for server owners: set them in server.cfg, from the F1 console as an admin, or over RCON. Each shows its default value.

1,518 commands
CommandDescriptionCategoryTypeDefaultPermission
weather.cloud_opacity weather variable -1 Admin
weather.cloud_saturation weather variable -1 Admin
weather.cloud_scattering weather variable -1 Admin
weather.cloud_sharpness weather variable -1 Admin
weather.cloud_size weather variable -1 Admin
weather.directional_light_multiplier weather variable -1 Admin
weather.dust_chance weather variable 0 Admin
weather.fog weather variable -1 Admin
weather.fog_chance weather variable 0.03 Admin
weather.fog_multiplier weather variable -1 Admin
weather.jungle_fog_ambient_intensity_mult weather variable -1 Admin
weather.jungle_fog_light_boost_mult weather variable -1 Admin
weather.jungle_fog_ramp_end weather variable -1 Admin
weather.jungle_fog_ramp_start weather variable -1 Admin
weather.moon_mesh_brightness_multiplier weather variable -1 Admin
weather.ocean_scale weather variable -1 Admin
weather.ocean_time weather variable -1 Admin
weather.overcast_chance weather variable 0.03 Admin
weather.rain weather variable -1 Admin
weather.rainbow weather variable -1 Admin
weather.rain_chance weather variable 0.08 Admin
weather.rain_grace_active Whether the post-wipe rain grace period is currently active (set automatically by the server) weather variable True Admin
weather.rain_grace_period Number of in-game hours after a wipe during which rain and storms are suppressed (0 to disable) weather variable 18 Admin
weather.reflection_multiplier weather variable -1 Admin
weather.storm_chance weather variable 0.02 Admin
weather.sun_mesh_brightness_multiplier weather variable -1 Admin
weather.temperate_fog_ambient_intensity_mult weather variable -1 Admin
weather.temperate_fog_light_boost_mult weather variable -1 Admin
weather.temperate_fog_ramp_end weather variable -1 Admin
weather.temperate_fog_ramp_start weather variable -1 Admin
weather.thunder weather variable -1 Admin
weather.tundra_fog_ambient_intensity_mult weather variable -1 Admin
weather.tundra_fog_light_boost_mult weather variable -1 Admin
weather.tundra_fog_ramp_end weather variable -1 Admin
weather.tundra_fog_ramp_start weather variable -1 Admin
weather.vclouds_moon_color_scale weather variable -1 Admin
weather.vclouds_sun_color_scale weather variable -1 Admin
weather.wetness_rain (Generated) Controls how wet surfaces become during rain; higher values cause characters and world objects to appear more soaked when it is raining weather variable 0.4 Admin
weather.wetness_snow (Generated) Controls how wet surfaces become during snow; affects surface wetness shaders independently from rain wetness weather variable 0.2 Admin
weather.wind weather variable -1 Admin
wildlifehazard.chancetorepositionmultiplier (Generated) Global multiplier applied to the per-tick probability that a wildlife hazard attempts to reposition wildlifehazard variable 1 Admin
wildlifehazard.clienttickrate (Generated) Interval in seconds between client-side tick updates for wildlife hazard entities wildlifehazard variable 0.1 Admin
wildlifehazard.reactiontimemultiplier (Generated) Global multiplier applied to wildlife hazard reaction time; higher values make hazards slower to react to player presence wildlifehazard variable 1 Admin
wildlifehazard.repositionattempts (Generated) Maximum number of position candidates sampled when a wildlife hazard searches for a valid reposition destination wildlifehazard variable 5 Admin
wildlifehazard.repositionradiusmultiplier (Generated) Global multiplier for the radius used when choosing a new reposition destination for a wildlife hazard wildlifehazard variable 1 Admin
wildlifehazard.repositiontimermultiplier (Generated) Global multiplier applied to the cooldown timer between wildlife hazard reposition attempts wildlifehazard variable 1 Admin
wipetimer.days_to_add_test (Generated) Number of days to add to the server's wipe timer during testing; registered as wipetimer.days_to_add_test; 0 = no adjustment wipetimer variable 0 Admin
wipetimer.hours_to_add_test (Generated) Number of hours to add to the server's wipe timer during testing; registered as wipetimer.hours_to_add_test wipetimer variable 0 Admin
wipetimer.wipecronoverride Custom cron expression for the wipe schedule. Overrides all other convars (except wipeUnixTimestampOverride) if set. Uses Cronos as a parser: https://github.com/HangfireIO/Cronos/ wipetimer variable Admin
wipetimer.wipedayofweek 0=sun,1=mon,2=tues,3=wed,4=thur,5=fri,6=sat wipetimer variable 4 Admin

Server configuration variables (convars) for server owners: set them in server.cfg, from the F1 console as an admin, or over RCON. Each shows its default value. Search by name, description or category; every row has a copy button.

Frequently Asked Questions

Press F1 in game. Type a command and press Enter; press F1 again to close it.

A community-maintained export of Rust's own generated command metadata. Commands change with game updates, so treat it as a helpful reference rather than an exhaustive one.