Rust Server Variables
Give Item List →Console commands for the F1 menu or RCON. Source: a community-maintained export of Rust's own generated command metadata - treat this as a helpful reference, not an exhaustive one.
Server configuration variables (convars) for server owners: set them in server.cfg, from the F1 console as an admin, or over RCON. Each shows its default value.
1,518 commands
| Command | Description | Category | Type | Default | Permission | |
|---|---|---|---|---|---|---|
powergrid.fusefulldecaycount |
How many of the worst condition heavy fuses in the power plant decay at the full rate (burning out after fuseLifespanSeconds). Every other inserted fuse decays slowly instead. If 0 no fuse ever decays at the full rate. | powergrid | variable | 3 |
Admin | |
powergrid.fuselifespanseconds |
How long a heavy fuse plugged into the power plant lasts while it is decaying at the full rate (how long the worst fuses in the power plant survive for). If <= 0 then fuses last forever. | powergrid | variable | 9600 |
Admin | |
powergrid.fuseslowdecayfractionmax |
Maximum fraction (0-1) of the full decay rate applied to heavy fuses that aren't one of the worst fuseFullDecayCount. See fuseSlowDecayFractionMin. | powergrid | variable | 0.12 |
Admin | |
powergrid.fuseslowdecayfractionmin |
Minimum fraction (0-1) of the full decay rate applied to heavy fuses that aren't one of the worst fuseFullDecayCount. Each fuse rolls its own fraction between fuseSlowDecayFractionMin and fuseSlowDecayFractionMax and keeps it for its lifetime. | powergrid | variable | 0.08 |
Admin | |
powergrid.greenrecyclerfullefficiencystage |
powergrid | variable | -1 |
Admin | ||
powergrid.marketplacechargecapacity |
Charge capacity of a drone marketplace's power buffer. A marketplace charges this up from the power plant and bleeds it back out whenever the plant stops carrying it. | powergrid | variable | 100 |
Admin | |
powergrid.marketplacechargeperfuse |
Charge a drone marketplace gains every second for each heavy fuse inserted at the power plant, once there are at least marketplaceMinimumFusesToCharge of them. | powergrid | variable | 0.01 |
Admin | |
powergrid.marketplacedrainrate |
Charge a drone marketplace loses every second while there are no heavy fuses inserted at the power plant. A single fuse is enough to stop the bleed. | powergrid | variable | 0.05 |
Admin | |
powergrid.marketplaceminimumfusestocharge |
Heavy fuses that have to be inserted at the power plant before a drone marketplace starts charging. Below this it holds whatever charge it has without building any more. | powergrid | variable | 4 |
Admin | |
powergrid.marketplacerequiredchargefraction |
Fraction (0-1) of its capacity a drone marketplace needs charged to accept orders. Sets both how long a cold marketplace takes to come online and how long a full one keeps running after the power plant drops out. | powergrid | variable | 0.5 |
Admin | |
powergrid.powerlinebasepoweroutput |
Starting power output of powerline poles when 1 heavy fuse is inserted at the power plant. | powergrid | variable | 5 |
Admin | |
powergrid.powerlinemaxpoweroutput |
Power output of powerline poles when all possible heavy fuses are inserted at the power plant. | powergrid | variable | 50 |
Admin | |
powergrid.simulatepowerplantfuses |
powergrid | variable | 0 |
Admin | ||
powergrid.stagechangeworkqueuebudget |
Max time per frame (ms) to spend notifying powergrid entities of a stage change. | powergrid | variable | 0.1 |
Admin | |
powergrid.stagechangeworkqueuedelaybetweenjobs |
Time to wait (s) between each individual entity getting notified of a powergrid stage change. Higher values will delay the time it takes for all entities to receive notification of a stage change. Entities can skip this wait with stageChangeWorkQueueGroupJobsDistance | powergrid | variable | 0 |
Admin | |
powergrid.stagechangeworkqueuegroupjobsdistance |
If a powergrid entity is within this range of the first powergrid entity to receive a stage change update this frame, then that entity will also receive an update (skipping stageChangeWorkQueueTimeBetweenJobs) | powergrid | variable | 20 |
Admin | |
profile.command_lagspike_threshold |
profile | variable | 40 |
Admin | ||
profile.exportintervals |
(Generated) Interval in seconds between automatic exports of server profiler data to disk; lower values provide more frequent snapshots at a higher I/O cost | profile | variable | 1800 |
Admin | |
profile.immediatemodeenabled |
(Generated) When enabled, the server native profiler runs in immediate mode, capturing every frame rather than sampling; more accurate but higher overhead | profile | variable | True |
Admin | |
profile.notifyonmainalloccount |
(Generated) Main-thread allocation count threshold per tick for profiler notifications; 0 = disabled; helps isolate main-thread GC pressure | profile | variable | 0 |
Admin | |
profile.notifyonmainmemkb |
(Generated) Main-thread memory usage threshold in kilobytes for profiler notifications; 0 = disabled | profile | variable | 0 |
Admin | |
profile.notifyontotalalloccount |
(Generated) Allocation count threshold (per profiler tick) above which the native continuous profiler fires a notification; useful for detecting unexpected allocation spikes | profile | variable | 16000 |
Admin | |
profile.notifyontotalmemkb |
(Generated) Total managed memory threshold in kilobytes above which the native profiler fires a notification; helps detect memory leaks during long server runs | profile | variable | 12288 |
Admin | |
profile.notifyonworkeralloccount |
(Generated) Worker-thread allocation count threshold per tick for profiler notifications; 0 = disabled; helps detect background task GC pressure | profile | variable | 0 |
Admin | |
profile.notifyonworkermemkb |
(Generated) Worker-thread memory usage threshold in kilobytes for profiler notifications; 0 = disabled | profile | variable | 0 |
Admin | |
profile.profiling_entities |
0 = off, 1 = spawn/kill, 2 = spawn/kill per entity, 3 = count every '5 min' | profile | variable | 0 |
Admin | |
profile.profiling_entity_count_interval |
How frequently to count all entities across the server | profile | variable | 300 |
Admin | |
profile.profiling_fixed_invokes |
0 = off, 1 = stats per frame, 2 = stats per method | profile | variable | 0 |
Admin | |
profile.profiling_invokes |
0 = off, 1 = stats per frame, 2 = stats per method | profile | variable | 0 |
Admin | |
profile.profiling_lagspikes |
Record inbound RPC & ConsoleCommands that cause lag spikes | profile | variable | False |
Admin | |
profile.profiling_packets |
Record type of packets inbound/outbound per frame | profile | variable | False |
Admin | |
profile.profiling_ping |
Raknet statistics, 0 = off, 2 = per connection | profile | variable | 0 |
Admin | |
profile.profiling_ping_interval |
How often to flush raknet stats per second | profile | variable | 1 |
Admin | |
profile.profiling_ping_per_frame |
profile | variable | 30 |
Admin | ||
profile.profiling_rcon |
0 = off, 1 = count per frame, 2 = connection attempts, 3 = messages | profile | variable | 0 |
Admin | |
profile.profiling_rcon_message_length |
Clamp the length of logged RCON messages to prevent the profiler from being flooded with large messages | profile | variable | 512 |
Admin | |
profile.profiling_work_queue |
Record execution time of ObjectWorkQueues per frame | profile | variable | False |
Admin | |
profile.quiet |
Controls whether perfsnapshot commands emit chat messages | profile | variable | False |
Admin | |
profile.rcon_lagspike_threshold |
profile | variable | 40 |
Admin | ||
profile.rpc_lagspike_threshold |
profile | variable | 40 |
Admin | ||
profile.runtime_profiling |
0 = off, 1 = basic, 2 = everything. This will reset all profiling convars, however they can be modified afterwards | profile | variable | 0 |
Admin | |
profile.runtime_profiling_interval |
profile | variable | 60 |
Admin | ||
profile.runtime_profiling_persist |
Enable to allow runtime profiling to persist across restarts | profile | variable | False |
Admin | |
profile.runtime_profiling_pool_flush_interval |
How often to flush pooling stats in seconds | profile | variable | 300 |
Admin | |
profile.runtime_profiling_pooling |
0 = off, 1 = flush every 5 minutes | profile | variable | 0 |
Admin | |
profile.runtime_profiling_uploader_pooling |
Should analytics bulk uploaders use pooling | profile | variable | False |
Admin | |
radiation.materialtoradsratio |
(Generated) Multiplier converting radiation material value to effective radiation damage rate; lower values reduce radiation intensity globally | radiation | variable | 0.0044 |
Admin | |
radiation.water_inventory_damage |
(Generated) When enabled, radiation-contaminated water damages items in a player's inventory over time when in a radiation zone | radiation | variable | True |
Admin | |
radiation.water_loot_damage |
(Generated) When enabled, radiation-contaminated water damages loot containers over time when exposed to sufficient radiation | radiation | variable | True |
Admin | |
rcon.banduration |
How long in seconds to ban an IP that has exceeded the maximum password failures (default: 300 seconds) | rcon | variable | 300 |
Admin |
Server configuration variables (convars) for server owners: set them in server.cfg, from the F1 console as an admin, or over RCON. Each shows its default value. Search by name, description or category; every row has a copy button.
Frequently Asked Questions
Press F1 in game. Type a command and press Enter; press F1 again to close it.
A community-maintained export of Rust's own generated command metadata. Commands change with game updates, so treat it as a helpful reference rather than an exhaustive one.