Rust Server Variables
Daftar Give Item →Console command untuk menu F1 atau RCON. Sumber: ekspor dari metadata perintah bawaan Rust yang dikelola komunitas - anggap ini referensi yang membantu, bukan yang lengkap.
Server configuration variables (convars) for server owners: set them in server.cfg, from the F1 console as an admin, or over RCON. Each shows its default value.
1,518 perintah
| Perintah | Deskripsi | Kategori | Tipe | Default | Izin | |
|---|---|---|---|---|---|---|
ai.usegrid |
(Generated) Jika aktif, AI memakai spatial grid untuk query entitas; nonaktifkan untuk kembali ke iterasi entitas brute-force demi debugging masalah query spasial | ai | variabel | True |
Admin | |
ai.usesetdestinationfallback |
(Generated) Jika aktif, kembali ke SetDestination jika CalculatePath gagal menemukan path valid ke target | ai | variabel | True |
Admin | |
ai.watchedangle |
Sudut saat AI mengira dirinya sedang diawasi oleh entitas lain | ai | variabel | 50 |
Admin | |
analytics.analytics_bulk_container_url |
URL container Azure blob untuk dipakai dengan autentikasi client secret | analytics | variabel | Admin | ||
analytics.analytics_bulk_upload_url |
URL container Azure blob + token SAS, mengaktifkan metode unggah yang lebih efisien | analytics | variabel | Admin | ||
analytics.analytics_header |
Kunci header untuk secret saat mengunggah analytics | analytics | variabel | X-API-KEY |
Admin | |
analytics.analytics_secret |
Nilai secret header saat mengunggah analytics | analytics | variabel | Admin | ||
analytics.azure_client_id |
Client id Azure untuk autentikasi | analytics | variabel | Admin | ||
analytics.azure_client_secret |
Client secret Azure untuk autentikasi | analytics | variabel | Admin | ||
analytics.azure_tenant_id |
Tenant id Azure untuk autentikasi | analytics | variabel | Admin | ||
analytics.gameplay_analytics |
Toggle apakah analytics gameplay dikumpulkan | analytics | variabel | False |
Admin | |
analytics.gameplay_rpc_analytics |
Toggle apakah logging rpc gameplay dikumpulkan | analytics | variabel | False |
Admin | |
analytics.gameplay_tick_analytics |
Toggle apakah analytics tick gameplay dikumpulkan | analytics | variabel | False |
Admin | |
analytics.performance_analytics |
Toggle untuk mematikan pengumpulan performa server | analytics | variabel | True |
Admin | |
analytics.server_analytics_url |
analytics | variabel | https://rust-api.facepunch.com/api/public/analytics/rust/server |
Admin | ||
analytics.small_buffer_send_limit |
Ukuran event analytics, dalam byte, yang kita coba kirim memakai thread task yang sama. Untuk menonaktifkan, atur ke -1 | analytics | variabel | 16384 |
Admin | |
antihack.admincheat |
antihack | variabel | True |
Admin | ||
antihack.build_inside_check |
antihack | variabel | 2 |
Admin | ||
antihack.build_losradius |
antihack | variabel | 0.01 |
Admin | ||
antihack.build_losradius_sleepingbag |
antihack | variabel | 0.3 |
Admin | ||
antihack.build_terraincheck |
antihack | variabel | True |
Admin | ||
antihack.build_vehiclecheck |
antihack | variabel | True |
Admin | ||
antihack.check_mount_distance |
antihack | variabel | 1 |
Admin | ||
antihack.debuglevel |
antihack | variabel | 1 |
Admin | ||
antihack.enforcementlevel |
antihack | variabel | 1 |
Admin | ||
antihack.explosive_vehicle_parent_damage_deployables |
Apakah bahan peledak yang di-parent ke kendaraan merusak deployable | antihack | variabel | False |
Admin | |
antihack.eye_clientframes |
antihack | variabel | 2 |
Admin | ||
antihack.eye_distance_parented_mounted_forgiveness |
antihack | variabel | 2 |
Admin | ||
antihack.eye_forgiveness |
antihack | variabel | 0.4 |
Admin | ||
antihack.eye_history_forgiveness |
antihack | variabel | 0.1 |
Admin | ||
antihack.eye_history_penalty |
antihack | variabel | 100 |
Admin | ||
antihack.eye_losradius |
antihack | variabel | 0.158 |
Admin | ||
antihack.eye_noclip_backtracking |
antihack | variabel | 0.01 |
Admin | ||
antihack.eye_noclip_cutoff |
antihack | variabel | 0.06 |
Admin | ||
antihack.eye_noclip_margin |
antihack | variabel | 0.25 |
Admin | ||
antihack.eye_penalty |
antihack | variabel | 0 |
Admin | ||
antihack.eye_protection |
antihack | variabel | 4 |
Admin | ||
antihack.eye_serverframes |
antihack | variabel | 2 |
Admin | ||
antihack.eye_terraincheck |
antihack | variabel | True |
Admin | ||
antihack.eye_vehiclecheck |
antihack | variabel | True |
Admin | ||
antihack.flyhack_extrusion |
antihack | variabel | 2 |
Admin | ||
antihack.flyhack_forgiveness_horizontal |
antihack | variabel | 1.5 |
Admin | ||
antihack.flyhack_forgiveness_horizontal_inertia |
antihack | variabel | 10 |
Admin | ||
antihack.flyhack_forgiveness_vertical |
antihack | variabel | 1 |
Admin | ||
antihack.flyhack_forgiveness_vertical_inertia |
antihack | variabel | 7 |
Admin | ||
antihack.flyhack_margin |
antihack | variabel | 0.1 |
Admin | ||
antihack.flyhack_maxsteps |
antihack | variabel | 15 |
Admin | ||
antihack.flyhack_penalty |
antihack | variabel | 100 |
Admin | ||
antihack.flyhack_protection |
antihack | variabel | 3 |
Admin | ||
antihack.flyhack_reject |
antihack | variabel | True |
Admin |
Server configuration variables (convars) for server owners: set them in server.cfg, from the F1 console as an admin, or over RCON. Each shows its default value. Search by name, description or category; every row has a copy button.
Pertanyaan yang Sering Diajukan
Press F1 in game. Type a command and press Enter; press F1 again to close it.
A community-maintained export of Rust's own generated command metadata. Commands change with game updates, so treat it as a helpful reference rather than an exhaustive one.