Rust Admin Commands
Give Item List →Console commands for the F1 menu or RCON. Source: a community-maintained export of Rust's own generated command metadata - treat this as a helpful reference, not an exhaustive one.
Commands that need admin rights on the server: moderation, teleporting, spawning items, spectating and running the server. Use them from the F1 console as an admin, or over RCON.
653 commands
| Command | Description | Category | Type | Default | Permission | |
|---|---|---|---|---|---|---|
boatbuildingstation.print_stats |
boatbuildingstation | server | Admin | |||
boombox.clearradiobyuser |
(Generated) Clears all radio station data set by the given Steam64 ID from all deployed and held boomboxes on the server | boombox | server | Admin | ||
bot.crouch_server |
(Generated) Sets the ducked/crouching model state on a specific bot by name or Steam ID; used to control bot posture in testing scenarios | bot | server | Admin | ||
bot.sv_exec_command |
(Generated) Executes a console command on a specific bot player by name or Steam ID; hidden from admin UI as it is intended for bot scripting only | bot | server | Admin | ||
bot.sv_exec_command_all |
(Generated) Executes a console command on every bot player currently on the server; hidden from admin UI | bot | server | Admin | ||
bot.sv_exec_command_sphere |
(Generated) Executes a console command on all bot players within a given radius of the calling admin; hidden from admin UI | bot | server | Admin | ||
bradley.quickrespawn |
(Generated) Forces an immediate Bradley APC respawn, bypassing the normal respawn delay; admin only | bradley | server | Admin | ||
camerarenderermanager.pool_stats |
(Generated) Prints pool statistics for the camera renderer manager including active renderer count, pooled task count, and task creation/return counters | camerarenderermanager | server | Admin | ||
cannon.adminfire |
cannon | server | Admin | |||
cargoship.debug_cargo_status |
cargoship | server | Admin | |||
cargoship.debug_info |
cargoship | server | Admin | |||
cargoship.egress |
cargoship | server | Admin | |||
cassette.clearcassettes |
(Generated) Clears the saved audio recording from all cassette items currently on the server; returns count of cassettes cleared | cassette | server | Admin | ||
cassette.clearcassettesbyuser |
(Generated) Clears saved audio from all cassettes created by the given Steam64 ID; returns count of cassettes cleared | cassette | server | Admin | ||
catapult.fire |
Fire all catapults | catapult | server | Admin | ||
catapult.reload |
Reload all catapults. 0: empty, 1: stone boulder, 2: fire bomb, 3: propane explosive, 4: bee bomb, 5: bot player | catapult | server | Admin | ||
ch47helicopteraicontroller.dropcrate |
(Generated) Commands all active CH47 Chinook helicopter AI controllers to drop their cargo crate immediately | ch47helicopteraicontroller | server | Admin | ||
chat.search |
chat | server | Admin | |||
chat.tail |
chat | server | Admin | |||
cinematicentity.hideobjects |
Hides cinematic entities by group (0= none, 1= lights, 2= BGs, 3= props, 4= misc) | cinematicentity | server | Admin | ||
clan.addtoclan |
Adds a player by SteamID64 to your current clan | clan | server | Admin | ||
clan.disband |
Disbands your current clan | clan | server | Admin | ||
clan.info |
Prints info about a clan given its ID or a steamID of a player in that clan | clan | server | Admin | ||
clan.scoretest |
Adds a generic score event to your clan | clan | server | Admin | ||
clawmarkspawner.showclawmarks |
clawmarkspawner | server | Admin | |||
combatlog <Steam64ID> |
Displays recent damage information for what the player damaged and what the player was damaged by (Optional Steam64ID for admins to see other player's combatlog) | General | None | Only with another player | ||
communityentity.pietest |
communityentity | server | Admin | |||
communityentity.pietest_next |
communityentity | server | Admin | |||
communityentity.pietest_prev |
communityentity | server | Admin | |||
console.search |
console | server | Admin | |||
console.tail |
console | server | Admin | |||
copypaste.copybox_sv |
(Generated) Server-side handler that copies all entities within the specified bounding box (center + size) into a named paste file; called from copybox client command | copypaste | server | Admin | ||
copypaste.copybuilding_sv |
(Generated) Server-side handler that copies all entities belonging to the building the player is looking at into a named paste file; called from the copybuilding client command | copypaste | server | Admin | ||
copypaste.copyradius_sv |
(Generated) Server-side handler that copies all entities within the specified radius around a position into a named paste file; called from the copyradius client command | copypaste | server | Admin | ||
copypaste.downloadpaste |
<url> <name> | copypaste | server | Admin | ||
copypaste.download_paste_sv |
Downloads a paste file stored on the server (legacy server-side storage) by name and sends its entity data to the requesting client for local storage | copypaste | server | Admin | ||
copypaste.killbox_sv |
(Generated) Server-side handler that destroys all entities within the current selection bounds that match the active paste filter options (NPCs, vehicles, deployables etc.) | copypaste | server | Admin | ||
copypaste.list_pastes_sv |
(Generated) Lists all paste files stored in the legacy server-side copypaste directory and prints their names to the console | copypaste | server | Admin | ||
copypaste.loadpaste |
<name> | copypaste | server | Admin | ||
copypaste.paste_sv |
copypaste | server | Admin | |||
copypaste.printselection_sv |
(Generated) Server-side handler that prints the names of all entities within the current selection bounds; used to preview what would be included in a copy operation | copypaste | server | Admin | ||
copypaste.savepaste |
<name> | copypaste | server | Admin | ||
copypaste.undopaste_sv |
(Generated) Undoes the most recent paste operation for the calling player by destroying all entities that were spawned in that paste; replies with 'History empty' if nothing to undo | copypaste | server | Admin | ||
creative.togglealwayson |
creative | server | Admin | |||
creative.togglealwaysonall |
(Generated) Sets the always-on state for all IAlwaysOn entities on the server (e.g. lights, switches); only works when alwaysOnEnabled is true and caller is in creative mode | creative | server | Admin | ||
creative.togglealwaysonradius |
creative | server | Admin | |||
creative.togglecreativemodeuser |
(Generated) Enables or disables creative mode for a specific player by name or Steam ID; creative mode removes resource costs and unlocks building freely | creative | server | Admin | ||
ddraw.ddrawother |
(Generated) Sends a ddraw.text debug draw command to a specific player by Steam ID or name; allows admins to display debug text overlays on another player screen | ddraw | server | Admin | ||
debug.addmonumentblockergrace |
<minutes> (optional: <range>) - Adds the given number of minutes to the decay grace period timer of the monument blocker closest to you, making it start decaying that much sooner. Negative values rewind the timer | debug | server | Admin | ||
debug.applybuildingblockrandomisation |
(Generated) Sets the visual variant index on the building block the calling player is looking at; useful for testing block randomisation visuals | debug | server | Admin |
Commands that need admin rights on the server: moderation, teleporting, spawning items, spectating and running the server. Use them from the F1 console as an admin, or over RCON. Search by name, description or category; every row has a copy button.
Frequently Asked Questions
Press F1 in game. Type a command and press Enter; press F1 again to close it.
A community-maintained export of Rust's own generated command metadata. Commands change with game updates, so treat it as a helpful reference rather than an exhaustive one.