Rust Inventory Value Calculator

Paste a Steam profile link, a custom URL name, or a SteamID64 to value that account's Rust skins at the same live Steam prices the rest of this wiki uses. The inventory must be public on Steam. Free, no login and no trade offer.

Guide: Steam trade restrictions: why you can't trade and how to check

Inventories checked
58,734
Total value checked
$18,873,985.76

Most valuable Rust inventories

Page 2028 of 2937
#PlayerItemsValue
40541 Peke 10 $11.02
40542 C8236 50 $11.02
40543 Don DaDa 29 $11.02
40544 Ovidiu_b 28 $11.02
40545 specializtedness 12 $11.02
40546 zaebal 11 $11.01
40547 NoSkill⁧⁧Yoru 20 $11.01
40548 ZEDELEYİCİ31 31 $11.00
40549 Brainzz 45 $11.00
40550 NotoriousNut54 17 $11.00
40551 BigBallZack 17 $11.00
40552 Zoro 14 $11.00
40553 Komrade :3 10 $11.00
40554 EVOARL 14 $11.00
40555 papa_PSIH228 11 $11.00
40556 mosad agent 23 $10.99
40557 Fuicy 24 $10.99
40558 Gabriel Popoff 9 $10.99
40559 George 47 $10.99
40560 NO5 10 $10.98

What you get

Total value and item count, every skin with its quantity and price, a breakdown by category, how the inventory's value has moved over time, and a saved snapshot for every day it was checked.

How it's priced

Each skin is valued at the canonical wiki price: Steam's lowest sell order, or the highest buy order when nothing is listed. Skins without a Steam market listing show as unpriced and count as $0.

Private inventories

Steam only shares an inventory when it is set to Public (Steam → Edit Profile → Privacy Settings → Inventory). Results are kept for a day; use Reload on the result page to force a fresh read.

Value any Rust skin inventory: paste a Steam profile and every skin the account holds is priced at the live Steam market price (lowest sell order, falling back to the highest buy order), with the total, a category breakdown, the most valuable items, daily snapshots and how the inventory's value has moved over time. The leaderboard above ranks every inventory anyone has checked.

Frequently Asked Questions

Steam only shares an inventory that is set to Public. The owner can change it under Steam - Edit Profile - Privacy Settings - Inventory. It can also mean the account holds no Rust skins.

At the same canonical price the whole wiki uses: Steam's lowest sell order for the skin, or the highest buy order when nothing is listed. Skins with no Steam market listing show as unpriced and count as $0.

A fresh read from Steam is kept for 24 hours; the Reload link forces a new read. Prices are always today's.

It is what the inventory is worth on the Steam Community Market right now, which is what almost everyone means by inventory value. What you would actually receive in a sale is lower: Steam takes roughly a 15% fee on every market sale, and thinly traded skins can take a long time to sell at the listed price.

No. Everything is read from public Steam data, so there is no login, no API key and no trade URL - which is also why you can check anyone's inventory, not just your own. It is free with no cap.

Yes. Every day an inventory is checked, a snapshot of its items and that day's prices is saved; pick a date on the result page to view it. The value chart also has longer ranges and a custom date range.

Yes - the rust.wiki API exposes the same lookup at /api/v1/inventory/{steamid} with an API key.