Rust Updates
Every devblog and community update Facepunch has posted, newest first. Each links out to the official post at rust.facepunch.com/news. The big monthly update lands with the force wipe on the first Thursday of the month; the Rust wipe schedule shows which servers just wiped and which wipe next.
Lots of fixes and optimisation this week including the XP system, Gunplay, Graphics and more ...
Changes to the XP system means the Official servers will be wiping XP and maps to get everyone back on a level playing field. Community servers can revert if they choose to. Apologies, but it needs to be done. Aside from the XP stuff, we're rebooting gunplay, building sexier airfields, and more.
What not to do with a hand-made Salvaged Sword, the ninth chapter of Clan Wars, biblical brother-vs-brother violence, and more.
Time to start over. The XP system is here.
All the art, an in-game casino expands, and a Youtuber meets--and kills-a fan.
No patch as we're focused on the XP update for next week. On the prerelease branch you can try the new UI, the quick crafting menu, and the level-up animation. The blog also has details on making gunplay great again, upcoming armour, and more.
Print worthy fan art, handmade Rust items, a working casino, and much more.
Look at that! The beginnings of a graphical overhaul. Also, XP system details, anti-hack changes, menu rework, and more. We're upgrading servers with this patch, so there will be some extended downtime. We'll <a href="https://twitter.com/playrust">tweet</a> when that's all resolved.
Surviving solo, Rust hobos, pixel art, and what you should never, ever say in voice chat.
Improved decay, smarter deployable repairs, and the return of Garry. We've also got a look at upcoming 'barren' maps, the return of radiation to the world of Rust, and a release date for the XP system.
Bone chin strap.
Decay improvements, an update on the XP system, dungeon art, and more.
A wonderful Rust animation, excellent builds, and the many uses of charcoal.
It's a wiping update today. A new dawn for servers that brings updated dungeons, weapon attachments, performance improvements, and more. We also have an update on the upcoming XP system.
The Metal Facemask IRL, cinematic videos, great builds, and more.
New weapon attachments, upcoming dungeon improvements, and the first look at--eww--corpse rot.
Threatening cartography, bear drops, art, and more.
More fixes and tweaks this week: decay has been added to cupboards, bags, and traps. Crop life has been adjusted. There's also a peek at a new aiming system for throwable weapons, word on the upcoming XP system, and more.
Fan-art for fans by fans, how to build the best base, being questioned to death, and more.
Water purification, farmable hemp, new clothing, decay fixes, and lots more.
Rust's official development updates and patch notes, linking straight to Facepunch's own post for each one rather than a mirrored copy.