Rust Updates
Every devblog and community update Facepunch has posted, newest first. Each links out to the official post at rust.facepunch.com/news. The big monthly update lands with the force wipe on the first Thursday of the month; the Rust wipe schedule shows which servers just wiped and which wipe next.
Animated Rust, concept art limbo, Rust guns turned into percussion instruments, and more.
Today's update wipes the servers and brings some major changes to the procedural maps: there's a snowier north, new mountains, and the power plant dungeon has been updated. We've also added fish traps, made cannibalism less appealing, and lots more.
True Detective remade using Rust, the Rust Olympics, how to build an emerald castle, and more.
Lite patch, but lots of bugfixes and some performance improvements!
Enter The Rust Zone, watch the Yogscast take on Rust, see what happens when a door to Legacy opens, and more.
We have a huge devblog this week: the first look at our upcoming facial expressions (grr, whoops, and serial killer*), water usage is expanded, and you can share benchmarks now from in-game. There's balancing, clothing, deployables, puking, and loads more.
Pre-Legacy Rust, how to make the Furnace in real-life, an amazing in-game news channel, and more.
A packed blog this week: we've added flame-throwers (and water buckets) to the game, and we have the first look at the tech tree, the wrecked Powerplant tower, and our new musical instruments. Plus optimisation, sound tweaks, and more.
An island paradise built in Rust, one of the best videos we’ve ever seen, and lots more amazing community contributions.
The new player models--including females--are now in, and who you are depends on your SteamID. This update wipes the servers and your blueprints. Have fun!
Further adventures in 3D printing, drones, and a NES game rebuilt in Rust.
This week we've added atmospheric new lights, rebooted melee, polished up armor, squashed bugs, optimised, crafted more new arrow heads, touched up Hapis, and more.
Find out what happens when you have heat source, a Go Pro, and a Steam account...
We're back from GDC and slowly easing into work. We have some QOL changes, armour condition tweaks, the first peek at our new arrow heads, and more.
Gravity takes a hiding as the community envisions jetpacks and drones in Rust. Oh, and there's a stripper video, too.
We've finally reached triple digits! Devblog 99.1. There's more on the upcoming XP system and tech trees. We've added sexier tunnels, made some proc-gen tweaks, shrunk the default world size, and made lots of fixes and tweaks. This update wipes the servers.
Grim fan art, a cinematic raid cam, another real-world Rust weapon, and lots more.
Reactive targets, sexier dungeons, the upcoming XP system, a closer look at female player character, and lots more.
Rust's official development updates and patch notes, linking straight to Facepunch's own post for each one rather than a mirrored copy.