Rust Updates
Every devblog and community update Facepunch has posted, newest first. Each links out to the official post at rust.facepunch.com/news. The big monthly update lands with the force wipe on the first Thursday of the month; the Rust wipe schedule shows which servers just wiped and which wipe next.
AI is let loose, Stranger Things in Rust, the most elegant base destruction you'll ever see, and lots more.
A first look at the junkyard, inventory and UI changes, half height walls, bulletproof glass, and more.
Rust beatboxing, eco raiding, and more.
Trees now topple, but we've aimed for stability in other places.
Great art, bases, and more.
Why we rolled back.
Hair is here, workbench experimentation, upcoming building changes, and more.
The great wall of Rust comes tumbling down, loads of community concepts, and more.
Build server issues, monument corruption and world mismatches.
Halloween is over and winter is here, bringing a new North for you to explore, and a nailgun to protect you while you do. There's some major world and loot changes as well. This patch wipes the servers, but retains your blueprints. Enjoy!
Halloween, art, and more.
Halloween is here, with an unholy update of skeletal remains, graves, burning skulls, and network encryptionnnnnn!
You have to watch the Vertiigo Parable.
New player models, loot changes, BBQs, garage doors, and more.
Real-world weapons, soloing in a BP world, base builds, and more.
Lots of balance tweaks and fixes, stone spawn improvements, a look at vehicles, and more.
Superb art, musical chairs with cars, Ser Winter's 100th episode, and more.
Workbenches, blueprints, and progression. This patch wipes the servers. Have fun!
Road rage, art, and more.
Progression (blueprints!), raid balance, base changes, and more.
Rust's official development updates and patch notes, linking straight to Facepunch's own post for each one rather than a mirrored copy.