Rust Updates

Every devblog and community update Facepunch has posted, newest first. Each links out to the official post at rust.facepunch.com/news. The big monthly update lands with the force wipe on the first Thursday of the month; the Rust wipe schedule shows which servers just wiped and which wipe next.

673 updates tracked
Devblog 197 DEVBLOG OUR BREAKDOWN
2018-02-08

We leave Early Access with a graphics overhaul, give out Frog Boots for those who helped us in EA, and more.

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Community Update 170 COMMUNITY
2018-02-06

Art, base guitar, making friends with role-players, and more.

Read on Facepunch ↗
Devblog 196 DEVBLOG OUR BREAKDOWN
2018-02-01

Lots of world changes: Water Wells monuments are in, Military Tunnels get a refresh, the terrain gets rockier. This patch wipes the maps. Next week when we leave Early Access blueprints + maps will be wiped.

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Community Update 169 COMMUNITY
2018-01-30

Astonishing in-game art, polka, and more.

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Devblog 195 DEVBLOG OUR BREAKDOWN
2018-01-25

Game tips, fixes, Water Well monuments, viewmodel clothing, and more.

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Community Update 168 COMMUNITY
2018-01-23

War reports, diaries, art, and more.

Read on Facepunch ↗
Leaving Early Access GENERAL
2018-01-22

What leaving Early Access means to us and how it's going to affect the game.

Read on Facepunch ↗
Devblog 194 DEVBLOG OUR BREAKDOWN
2018-01-18

First look at a new monument, improved cheat reporting, optimizations, a new Hazmat Suit, and more.

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Community Update 167 COMMUNITY
2018-01-16

Ridiculous bases, tonnes of art, how to start a shop, karaoke, and more.

Read on Facepunch ↗
Server Downtime GENERAL
2018-01-11

Sorry for the downtime. We're trying our best.

Read on Facepunch ↗
Devblog 193 DEVBLOG OUR BREAKDOWN
2018-01-11

New arrows, base damage visuals, trees, pants and more.

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Community Update 166 COMMUNITY
2018-01-09

Real-world Rust art, cinematics, 3D prints, and more.

Read on Facepunch ↗
Devblog 192 DEVBLOG OUR BREAKDOWN
2018-01-04

A very small post-holiday update: the Xmas event is over, the servers are wiped (though blueprints are saved), and work on new trees has begun.

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Devblog 191 DEVBLOG OUR BREAKDOWN
2017-12-21

Ho-ho... no! Before he was murdered, Santa delivered some treats: weapon admire animations, night-time changes, a new flashlight, flares and more. This is it for us for 2017, we'll see you next year. Happy holidays!

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Community Update 165 COMMUNITY
2017-12-19

2017's final Community Update.

Read on Facepunch ↗
Devblog 190 DEVBLOG OUR BREAKDOWN
2017-12-14

Season's beatings! Xmas has arrived in Rust.

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Community Update 164 COMMUNITY
2017-12-12

Raids, bases, mods, and more.

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Devblog 189 DEVBLOG OUR BREAKDOWN
2017-12-07

Major changes incoming: Building 3.0, base upkeep, two new radtowns, procgen improvements, Hapis Island updates, and more. This patch wipes servers and blueprints. Enjoy!

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Community Update 163 COMMUNITY
2017-12-05

Charitable Rust, bases, the return of Rust Factions, and more.

Read on Facepunch ↗
Devblog 188 DEVBLOG OUR BREAKDOWN
2017-11-30

Dropped objects now have outlines, the first look at the stone quarry monument, recoil fixes, map changes, and more.

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Rust's official development updates and patch notes, linking straight to Facepunch's own post for each one rather than a mirrored copy.

Frequently Asked Questions

No - this is a list of updates with a link out to Facepunch's own post for the full write-up, not a copy of the text itself.