Rust Updates

Every devblog and community update Facepunch has posted, newest first. Each links out to the official post at rust.facepunch.com/news. The big monthly update lands with the force wipe on the first Thursday of the month; the Rust wipe schedule shows which servers just wiped and which wipe next.

673 updates tracked
Devblog 41 DEVBLOG OUR BREAKDOWN
2015-01-03

<img src='http://files.facepunch.com/garry/2015/January/03/2015-01-03_14-43-31.png'> It's obviously hard to get any solid work done during the holidays, but a few of us have still been cranking it as best we can.

Read our breakdown →
Devblog 40 DEVBLOG OUR BREAKDOWN
2014-12-28

Game development isn't a science. It's a creative process. It's important that during the process we highlight what we're doing wrong and what we're doing right. Making mistakes is healthy. Not learning from them isn't.

Read our breakdown →
Devblog 39 DEVBLOG OUR BREAKDOWN
2014-12-19

<a href='http://playrust.com/devblog-39/'><img src='http://files.facepunch.com/garry/2014/December/19/2014-12-19_20-27-07.jpg'></a> Lerping, Performance, Skins

Read our breakdown →
Community Update 22 COMMUNITY
2014-12-16

Sunken skyscrapers in final community post of 2014.

Read on Facepunch ↗
Devblog 38 DEVBLOG OUR BREAKDOWN
2014-12-12

<a href='http://playrust.com/devblog-38/'><img src='http://files.facepunch.com/garry/2014/December/12/2014-12-12_14-20-17.jpg'></a> Clothes, Animals, Mindmap, Weapons, Networking, Optimization

Read our breakdown →
Community Update 21 COMMUNITY
2014-12-09

Tall tales and tall towers.

Read on Facepunch ↗
Devblog 37 DEVBLOG OUR BREAKDOWN
2014-12-05

<a href='http://playrust.com/devblog-37/'><img src='http://files.facepunch.com/garry/2014/December/05/2014-12-05_20-07-28.jpg'></a> Coding and stuff

Read our breakdown →
Community Update 20 COMMUNITY
2014-12-02

How a Norse God builds his roller-coasters.

Read on Facepunch ↗
Devblog 36 DEVBLOG OUR BREAKDOWN
2014-11-29

<a href='http://playrust.com/devblog-36/'><img src='http://files.facepunch.com/garry/2014/November/29/2014-11-29_19-20-05.jpg'></a> Performance and Gameplay

Read our breakdown →
Community Update 19 COMMUNITY
2014-11-25

Here comes the (MS)pain(t).

Read on Facepunch ↗
Devblog 35 DEVBLOG OUR BREAKDOWN
2014-11-21

<img src='http://files.facepunch.com/garry/2014/November/21/2014-11-21_19-42-56.jpg'> The building update!

Read our breakdown →
Community Update 18 COMMUNITY
2014-11-18

Big builds, little builds, strange builds, and some stuff about the new building system.

Read on Facepunch ↗
Devblog 34 DEVBLOG OUR BREAKDOWN
2014-11-14

<a href='http://playrust.com/devblog-34/'><img src='http://files.facepunch.com/garry/2014/November/14/2014-11-14_19-28-43.jpg'></a> More building system work..

Read our breakdown →
Community Update #17 COMMUNITY
2014-11-11

Rock talk.

Read on Facepunch ↗
Devblog 33 DEVBLOG OUR BREAKDOWN
2014-11-07

<a href='http://playrust.com/devblog-33/'><img src='http://files.facepunch.com/garry/2014/November/07/2014-11-07_21-18-32.png'></a> I'm going to keep this devblog short and sweet this week. I've been working on some new stuff that I don't want to talk too much about until it's all implemented properly. I almost got it finished, so it should all be on the devbranch next week.

Read our breakdown →
Community Update 16 COMMUNITY
2014-11-04

This week: The Truman Show of Rust Youtubers, and how to build things.

Read on Facepunch ↗
Devblog 32 DEVBLOG OUR BREAKDOWN
2014-10-31

Locks, Trees and Networking

Read our breakdown →
Rust Community Update 15: How Many Pixels? COMMUNITY
2014-10-28

At 68,719,476,736 pixels on a 262144x262144 grid, there is no bigger Rust map.

Read on Facepunch ↗
Devblog 31 DEVBLOG OUR BREAKDOWN
2014-10-25

Microtransactions, Bug fixes and Microtransactions

Read our breakdown →
Community Update 14 COMMUNITY
2014-10-21

This week: maps, torches and INVESTIGATIVE JOURNALISM.

Read on Facepunch ↗

Rust's official development updates and patch notes, linking straight to Facepunch's own post for each one rather than a mirrored copy.

Frequently Asked Questions

No - this is a list of updates with a link out to Facepunch's own post for the full write-up, not a copy of the text itself.