Rust Console Commands

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Console commands for the F1 menu or RCON. Source: a community-maintained export of Rust's own generated command metadata - treat this as a helpful reference, not an exhaustive one.

3,590 commands
CommandDescriptionCategoryTypeDefaultPermission
weather.cloud_sharpness weather variable -1 Admin
weather.cloud_size weather variable -1 Admin
weather.debug_cloud_position (Generated) Prints the current cloud system world position and layer offsets to the console; useful for debugging cloud layer alignment on the map weather client
weather.directional_light_multiplier weather variable -1 Admin
weather.dust_chance weather variable 0 Admin
weather.fog weather variable -1 Admin
weather.fog_chance weather variable 0.03 Admin
weather.fog_multiplier weather variable -1 Admin
weather.jungle_fog_ambient_intensity_mult weather variable -1 Admin
weather.jungle_fog_light_boost_mult weather variable -1 Admin
weather.jungle_fog_ramp_end weather variable -1 Admin
weather.jungle_fog_ramp_start weather variable -1 Admin
weather.list_cloud_configs (Generated) Lists all available volumetric cloud configuration asset names registered in the Climate instance weather client
weather.load (Generated) Loads and applies a named weather preset to the climate system; admin/developer only; server replicates the change to all clients weather client
weather.load_cloud_config (Generated) Loads a named volumetric cloud configuration and applies it to the climate override; admin/developer only; server replicates to clients weather client
weather.moon_mesh_brightness_multiplier weather variable -1 Admin
weather.ocean_scale weather variable -1 Admin
weather.ocean_time weather variable -1 Admin
weather.overcast_chance weather variable 0.03 Admin
weather.rain weather variable -1 Admin
weather.rainbow weather variable -1 Admin
weather.rain_chance weather variable 0.08 Admin
weather.rain_grace_active Whether the post-wipe rain grace period is currently active (set automatically by the server) weather variable True Admin
weather.rain_grace_period Number of in-game hours after a wipe during which rain and storms are suppressed (0 to disable) weather variable 18 Admin
weather.reflection_multiplier weather variable -1 Admin
weather.report (Generated) Prints a detailed report of the current weather state including fog, rain, wind, cloud, and all climate parameter values; admin/developer only weather client
weather.reset (Generated) Resets all weather overrides and cloud configurations, restoring the dynamic weather system; admin/developer only; server replicates to clients weather client
weather.reset_cloud_config (Generated) Clears the volumetric cloud configuration override and resets cloud settings to the dynamic weather system; server replicates to clients weather client
weather.savetofile (Generated) Saves the current environment and weather snapshot to cfg/<name>.cfg so it can later be restored with exec weather client
weather.storm_chance weather variable 0.02 Admin
weather.sun_mesh_brightness_multiplier weather variable -1 Admin
weather.temperate_fog_ambient_intensity_mult weather variable -1 Admin
weather.temperate_fog_light_boost_mult weather variable -1 Admin
weather.temperate_fog_ramp_end weather variable -1 Admin
weather.temperate_fog_ramp_start weather variable -1 Admin
weather.thunder weather variable -1 Admin
weather.tundra_fog_ambient_intensity_mult weather variable -1 Admin
weather.tundra_fog_light_boost_mult weather variable -1 Admin
weather.tundra_fog_ramp_end weather variable -1 Admin
weather.tundra_fog_ramp_start weather variable -1 Admin
weather.vclouds_moon_color_scale weather variable -1 Admin
weather.vclouds_sun_color_scale weather variable -1 Admin
weather.wetness_rain (Generated) Controls how wet surfaces become during rain; higher values cause characters and world objects to appear more soaked when it is raining weather variable 0.4 Admin
weather.wetness_snow (Generated) Controls how wet surfaces become during snow; affects surface wetness shaders independently from rain wetness weather variable 0.2 Admin
weather.wind weather variable -1 Admin
wildlifehazard.chancetorepositionmultiplier (Generated) Global multiplier applied to the per-tick probability that a wildlife hazard attempts to reposition wildlifehazard variable 1 Admin
wildlifehazard.clienttickrate (Generated) Interval in seconds between client-side tick updates for wildlife hazard entities wildlifehazard variable 0.1 Admin
wildlifehazard.reactiontimemultiplier (Generated) Global multiplier applied to wildlife hazard reaction time; higher values make hazards slower to react to player presence wildlifehazard variable 1 Admin
wildlifehazard.repositionattempts (Generated) Maximum number of position candidates sampled when a wildlife hazard searches for a valid reposition destination wildlifehazard variable 5 Admin
wildlifehazard.repositionradiusmultiplier (Generated) Global multiplier for the radius used when choosing a new reposition destination for a wildlife hazard wildlifehazard variable 1 Admin

This is a searchable reference of Rust console and admin commands, covering both commands available to any player and the admin/server-owner-only ones.

Frequently Asked Questions

Press F1 while in-game to open the console, then type the command and press Enter.