Rust Console Commands
Give Item List →Console commands for the F1 menu or RCON. Source: a community-maintained export of Rust's own generated command metadata - treat this as a helpful reference, not an exhaustive one.
3,590 commands
| Command | Description | Category | Type | Default | Permission | |
|---|---|---|---|---|---|---|
water.quality |
(Generated) Controls the draw distance and density quality of decorative foliage and props; lower values improve performance by reducing the amount of decoration rendered | water | variable | 1 |
||
water.reflections |
(Generated) Controls the quality of water surface reflections (0=off, 1=simple probe, 2=full planar reflections); higher values are significantly more GPU-intensive | water | variable | 1 |
||
water.scaled_time |
(Generated) When enabled, water simulation advances in scaled (game) time rather than real time; useful for testing water behaviour during time-scale debugging | water | variable | False |
||
watertreatmentflowratebroadcast.force_flow_rate |
Force the water treatment flow rate per minute. Pass no argument to release the override and return to pressure-derived state. | watertreatmentflowratebroadcast | server | Admin | ||
watertreatmentflowratebroadcast.get_num_broadcasters |
watertreatmentflowratebroadcast | server | Admin | |||
watertreatmentflowratebroadcast.get_num_listeners |
watertreatmentflowratebroadcast | server | Admin | |||
watertreatmentswitchbroadcast.get_num_listeners |
watertreatmentswitchbroadcast | server | Admin | |||
watertreatmentswitchbroadcast.senddebugbroadcast |
watertreatmentswitchbroadcast | server | Admin | |||
watertreatmentwatercatcher.evaporationperminute |
watertreatmentwatercatcher | variable | 200 |
Admin | ||
watertreatmentwatertank.debug_wtp_pressure |
watertreatmentwatertank | server | Admin | |||
watertreatmentwatertank.force_pressure |
watertreatmentwatertank | server | Admin | |||
watertreatmentwatertank.maxflowrateperminute |
watertreatmentwatertank | variable | 1020 |
Admin | ||
watertreatmentwatertank.maximumpressure |
watertreatmentwatertank | variable | 360 |
Admin | ||
watertreatmentwatertank.maxpressure |
watertreatmentwatertank | variable | 300 |
Admin | ||
watertreatmentwatertank.pressuredecayperminute |
watertreatmentwatertank | variable | 1 |
Admin | ||
watertreatmentwatertank.pressuredecaypertick |
watertreatmentwatertank | variable | 2 |
Admin | ||
watertreatmentwatertank.pressureoffthreshold |
watertreatmentwatertank | variable | 50 |
Admin | ||
watertreatmentwatertank.pressureonthreshold |
watertreatmentwatertank | variable | 200 |
Admin | ||
watertreatmentwatertank.secondsbeforedecayingpressure |
watertreatmentwatertank | variable | 600 |
Admin | ||
waypointrace.racetimeout |
How long a race can go until it times out (in seconds) | waypointrace | variable | 900 |
Admin | |
waypointrace.startrace |
waypointrace | server | Admin | |||
weaponrack.showui |
(Generated) When enabled, shows the weapon rack interaction UI when the player is looking at a weapon rack; disable to suppress the UI | weaponrack | variable | True |
||
weather.ambient_light_multiplier |
weather | variable | -1 |
Admin | ||
weather.arctic_fog_ambient_intensity_mult |
weather | variable | -1 |
Admin | ||
weather.arctic_fog_light_boost_mult |
weather | variable | -1 |
Admin | ||
weather.arctic_fog_ramp_end |
weather | variable | -1 |
Admin | ||
weather.arctic_fog_ramp_start |
weather | variable | -1 |
Admin | ||
weather.arid_fog_ambient_intensity_mult |
weather | variable | -1 |
Admin | ||
weather.arid_fog_light_boost_mult |
weather | variable | -1 |
Admin | ||
weather.arid_fog_ramp_end |
weather | variable | -1 |
Admin | ||
weather.arid_fog_ramp_start |
weather | variable | -1 |
Admin | ||
weather.atmosphere_brightness |
weather | variable | -1 |
Admin | ||
weather.atmosphere_contrast |
weather | variable | -1 |
Admin | ||
weather.atmosphere_directionality |
weather | variable | -1 |
Admin | ||
weather.atmosphere_fog_height_falloff |
weather | variable | -1 |
Admin | ||
weather.atmosphere_fog_ramp_end_distance |
weather | variable | -1 |
Admin | ||
weather.atmosphere_fog_ramp_start_distance |
weather | variable | -1 |
Admin | ||
weather.atmosphere_mie |
weather | variable | -1 |
Admin | ||
weather.atmosphere_rayleigh |
weather | variable | -1 |
Admin | ||
weather.biome_fog_ambient_saturation_mult |
weather | variable | -1 |
Admin | ||
weather.biome_fog_distance_curve |
weather | variable | -1 |
Admin | ||
weather.clear_chance |
weather | variable | 0.9 |
Admin | ||
weather.cloud_attenuation |
weather | variable | -1 |
Admin | ||
weather.cloud_brightness |
weather | variable | -1 |
Admin | ||
weather.cloud_coloring |
weather | variable | -1 |
Admin | ||
weather.cloud_config |
weather | variable | -1 |
Admin | ||
weather.cloud_coverage |
weather | variable | -1 |
Admin | ||
weather.cloud_opacity |
weather | variable | -1 |
Admin | ||
weather.cloud_saturation |
weather | variable | -1 |
Admin | ||
weather.cloud_scattering |
weather | variable | -1 |
Admin |
This is a searchable reference of Rust console and admin commands, covering both commands available to any player and the admin/server-owner-only ones.
Frequently Asked Questions
Press F1 while in-game to open the console, then type the command and press Enter.