Rust Console Commands
Give Item List →Console commands for the F1 menu or RCON. Source: a community-maintained export of Rust's own generated command metadata - treat this as a helpful reference, not an exhaustive one.
3,590 commands
| Command | Description | Category | Type | Default | Permission | |
|---|---|---|---|---|---|---|
satellite.site_max_unevenness |
Max terrain height deviation (m) from the crash footprint's best-fit plane before a spot is rejected as too uneven (cliff edges, crests, dips the remains meshes can't hide) | satellite | variable | 2 |
Admin | |
satellite.sky_trail |
Render the satellite's descent as a map-wide sky ribbon tracing the real flight path, visible from any distance at any draw distance setting. Rendered client-side from the entity's networked positions. | satellite | variable | True |
Admin | |
satellite.sky_trail_age_fade |
Fade each point of the sky ribbon out over its lifetime (sky_trail_seconds), like a TrailRenderer — the streak continuously dissolves behind the satellite instead of holding full brightness until its points expire. | satellite | variable | True |
Admin | |
satellite.sky_trail_drain_seconds |
Seconds the sky ribbon takes to drain away tail-first after the satellite crashes or is destroyed. The recorded point ages are compressed into this window, so the ribbon keeps shrinking exactly the way it does in flight, and the impact end of the streak is the last to go. | satellite | variable | 10 |
Admin | |
satellite.sky_trail_max_length |
Maximum length of the sky ribbon in meters of flight path — the tail is trimmed to keep the ribbon at or under this. 0 = no length cap, letting the sky_trail_seconds lifetime fade own the tail instead of a hard cut. | satellite | variable | 0 |
Admin | |
satellite.sky_trail_noise |
Meters of smooth random wobble baked into the sky ribbon as it's laid down, so the streak reads as turbulent rather than a perfect straight line. Keep it under the dish's size (~3m) or the trail visibly detaches from the model. 0 = perfectly straight. | satellite | variable | 1 |
Admin | |
satellite.sky_trail_seconds |
Seconds of flight path the sky ribbon spans — its TrailRenderer-style lifetime: with sky_trail_age_fade on, points dissolve to nothing as they reach this age. Capped by the ribbon's internal point budget at ~128s. | satellite | variable | 60 |
Admin | |
satellite.sky_trail_width_degrees |
On-screen thickness of the sky ribbon's head, in degrees of view angle — it holds the same apparent width whatever distance it's projected at, tapering to a point at the tail. | satellite | variable | 0.075 |
Admin | |
satellite.targeting_budget_ms |
Crash targeting: max milliseconds per frame spent scanning for a safe crash site. The scan resumes next frame when exceeded. | satellite | variable | 5 |
Admin | |
satellite.targeting_coverage_factor |
Crash targeting: candidate samples tested per clearance-footprint, i.e. per (targetingRadius/clearanceRadius)^2. The sample count scales with the targeting area, so a small circle runs far fewer checks than a large one. ~1.2 is bare geometric coverage (samples spaced ~one clearance apart); the default adds margin to catch tight gaps. Pushing it much higher mostly adds correlated, redundant checks. | satellite | variable | 3 |
Admin | |
satellite.targeting_min_samples |
Crash targeting: minimum candidate samples per search, regardless of how small the targeting circle is. Floors the area-scaled sample count so a small but cluttered area still gets a fair number of attempts. | satellite | variable | 8 |
Admin | |
satellite.thruster_extra_steps |
When a thruster move finds no valid crash site, how many extra steps to take in the same direction before giving up. Fuel cost is linear in the number of steps taken (a 3-step move costs 3 fuel), and a further step isn't attempted if the player can't afford it. | satellite | variable | 2 |
Admin | |
satellite.thruster_module_count |
Thruster modules salvaged from fully harvesting the crash remains | satellite | variable | 3 |
Admin | |
satellite.thruster_module_min_condition |
Minimum condition fraction of salvaged thruster modules, regardless of how much fuel the satellite burned before lock-in | satellite | variable | 0.2 |
Admin | |
satellite.trail_alpha_scale |
Multiplier on the alpha of the satellite trails' authored colour gradients, saturating at full opacity — the authored fades drop to near-transparent within the first quarter of the trail, so values above 1 keep progressively more of its length visible. Applied alongside trail_time_scale as the trails switch on. | satellite | variable | 1 |
Admin | |
satellite.trail_time_scale |
Multiplier on the authored lifetime of the satellite's trail renderers — a trail spans this many times the authored seconds of flight path, so it directly scales the visible streak length. Applied as the trails switch on (they sit out the projected far-distance stretch and only run once the satellite is drawn at its real position), so changes take effect at the next handover, not mid-trail. Replicated because trails render client-side. | satellite | variable | 1 |
Admin | |
satellite.trigger |
Trigger a satellite crash at the calling player's position or optional coordinates, with an optional satellite mass (kg) driving loot like a computer-controlled crash: satellite.trigger [mass] or satellite.trigger [x z [mass]] | satellite | server | Admin | ||
satellite.wreck_fire_duration |
Seconds the main wreck stays too hot to harvest after impact | satellite | variable | 480 |
Admin | |
scenetoprefab.monument_scenes_enabled |
scenetoprefab | variable | False |
|||
scraptransporthelicopter.population |
Population active on the server | scraptransporthelicopter | variable | 0 |
Admin | |
screenshot.hiresscreenshotcustomwidth |
Set a custom width for takehiresscreenshot and takehirestransparentscreenshot. Set to 0 to use default size. | screenshot | variable | 0 |
||
screenshot.takehiresscreenshot |
(Generated) Takes a high-resolution screenshot using the configured custom width or the default upscale factor | screenshot | client | |||
screenshot.takehirestransparentscreenshot |
(Generated) Takes a high-resolution screenshot with a transparent background for use in promotional material | screenshot | client | |||
screenshot.takescreenshot |
(Generated) Takes a standard resolution screenshot and saves it to the screenshots folder | screenshot | client | |||
screenshot.taketransparentscreenshot |
(Generated) Takes a screenshot with a transparent background by disabling skybox and terrain rendering | screenshot | client | |||
searchlight.debugvolumetrics |
searchlight | variable | False |
|||
sensecomponent.maxrefreshintervalseconds |
sensecomponent | variable | 1 |
Admin | ||
sensecomponent.minrefreshintervalseconds |
sensecomponent | variable | 0.2 |
Admin | ||
sentry.debugpreventduplicates |
Prevents auto turrets getting added more than once to the IO queue | sentry | variable | True |
Admin | |
sentry.hostileduration |
how long until something is considered hostile after it attacked | sentry | variable | 120 |
Admin | |
sentry.interferenceradius |
radius to check for other turrets | sentry | variable | 40 |
Admin | |
sentry.maxinterference |
max interference from other turrets | sentry | variable | 12 |
Admin | |
sentry.scantimer |
How quickly can a turret acquire a potential target. Less is faster, but perf taxing | sentry | variable | 1 |
Admin | |
sentry.targetall |
target everyone regardless of authorization | sentry | variable | False |
Admin | |
server.allowsorting |
Set to false to disable the storage adaptor sorting functionality | server | variable | True |
Admin | |
server.allowvineswinging |
(Generated) When true, players can grab and swing on deployed vines; disable to prevent vine-swinging movement | server | variable | True |
Admin | |
server.anticheatid |
(Generated) Easy Anti-Cheat product ID used to authenticate this server with EAC services | server | variable | Admin | ||
server.anticheatkey |
(Generated) Easy Anti-Cheat product key used alongside anticheatid for EAC server authentication | server | variable | Admin | ||
server.anticheatlog |
(Generated) Sets the EOS (Epic Online Services) anti-cheat log verbosity level; higher values produce more detailed anti-cheat diagnostic output | server | variable | 200 |
Admin | |
server.anticheattoken |
(Generated) When true clients must provide a valid EAC token to connect; disable only for testing or modded environments | server | variable | True |
Admin | |
server.arrowarmor |
(Generated) Global multiplier for armour effectiveness against arrow and bow damage; 1.0 = default | server | variable | 1 |
Admin | |
server.arrowdamage |
(Generated) Global multiplier for all arrow and bow damage dealt; 1.0 = default, 2.0 = double damage | server | variable | 1 |
Admin | |
server.artificialtemperaturegrowablerange |
server | variable | 4 |
Admin | ||
server.authtimeout |
(Generated) Seconds an incoming connection has to complete authentication (Steam + EAC) before being forcibly disconnected | server | variable | 60 |
Admin | |
server.autouploadmap |
Automatically upload procedurally generated maps so that players download them (faster) instead of re-generating them | server | variable | True |
Admin | |
server.autouploadmapimages |
Automatically upload an image of the map, used to show the map in the server browser | server | variable | True |
Admin | |
server.backup |
Backup server folder | server | server | Admin | ||
server.bag_quota_item_amount |
server | variable | True |
Admin | ||
server.bansserverendpoint |
HTTP API endpoint for centralized banning (see wiki) | server | variable | Admin | ||
server.bansserverfailuremode |
Failure mode for centralized banning, set to 1 to reject players from joining if it's down (see wiki) | server | variable | 0 |
Admin |
This is a searchable reference of Rust console and admin commands, covering both commands available to any player and the admin/server-owner-only ones.
Frequently Asked Questions
Press F1 while in-game to open the console, then type the command and press Enter.