Rust Updates

Every devblog and community update Facepunch has posted, newest first. Each links out to the official post at rust.facepunch.com/news. The big monthly update lands with the force wipe on the first Thursday of the month; the Rust wipe schedule shows which servers just wiped and which wipe next.

673 updates tracked
Devblog 89 DEVBLOG
2015-12-03

Patch day is here, with lots of changes. The servers are wiping so the new dungeons can loom over the landscape. There's also procgen changes, you can rebind keys, the Eoka has had a buff, reloading is much snappier, and lots more.

Read on Facepunch ↗
Community Update 68 COMMUNITY
2015-12-01

What it's like to have a broken heart in Rust. If you have a heart, that is.

Read on Facepunch ↗
Devblog 88 DEVBLOG
2015-11-26

We're working on improving the official servers, making underwater more interesting, the new dungeons and tunnels, and more. Also, our clouds now look pillowy as hell.

Read on Facepunch ↗
Community Update 67 COMMUNITY
2015-11-24

Come see the dead city of Titan. Also, Vertiigo hits 100k subs, there's some excellent machinima, and a look into the base voted most likely to be raided.

Read on Facepunch ↗
Devblog 87 DEVBLOG
2015-11-19

Check out that new gun! The M249 is in. Along with major changes to the pumpjack (it's gone for now), some rifle nerfs, blueprint tweaks, building stability changes, and more.

Read on Facepunch ↗
Community Update 66 COMMUNITY
2015-11-17

A <strong>community</strong> concept for an alarm, a hugely successful charity event, a Rust-inspired gun, Darth Vader revisits Rust, and more.

Read on Facepunch ↗
Devblog 86 DEVBLOG
2015-11-12

No patch, but the first look at the M249, a gun so powerful it can only be obtained by destroying a chopper. There's also the first look at the new human NPCs, a torch nerf, exploits crushed, building tweaks, and loads more.

Read on Facepunch ↗
Community Update 65 COMMUNITY
2015-11-10

A preview of <a href="https://www.rustafied.com/">Rustafied's</a> carnival themed <a href="http://www.charitablerust.com/">charity Rust</a> stream, coming this weekend. Plus a visit from Bob Ross, lots of art, and some fun ideas for the in-game camera tool

Read on Facepunch ↗
Devblog 85 DEVBLOG
2015-11-05

Lots of home improvements this week. You now have arrow slits and shutters to protect your base (or gaze wistfully at sunsets through), and shelves to stack storage boxes on. We made doors and windows craftable, re-added the Stone Gate, fiddled with the building system, and loads more.

Read on Facepunch ↗
Community Update 64 COMMUNITY
2015-11-03

Blueprints as art, basketball with rocks (and explosive entrances), impeccable Roman role-playing, a player-made trailer, and more.

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Devblog 84 DEVBLOG OUR BREAKDOWN
2015-10-29

We added the sentry gun, throwable axes (and other weapons and tools), banners, and new signs. There's also building cupboard tweaks, the removal of the often mis-used half-block (and how we'll replace it), and lots more.

Read our breakdown →
Community Update 63 COMMUNITY
2015-10-27

A video heavy update. See vast in-game cities, engage in voyeurism, watch a fight against multiple choppers, and piss yourself laughing at Rust's shortest player.

Read on Facepunch ↗
Devblog 83 DEVBLOG OUR BREAKDOWN
2015-10-22

Sentry Turrets are Online, Bug fixes, Performance Improvements and Art

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Community Update 62 COMMUNITY
2015-10-20

Dreaming of a better world, using pumpkins to raid, Fallout: New Vegas remade in Rust, amazing machinima, and more.

Read on Facepunch ↗
Update! DEVBLOG
2015-10-16

We've just released an update to go along with <a href="http://playrust.com/devblog-82/">yesterday's blog post</a>. Here's the changelog.

Read on Facepunch ↗
Devblog 82 DEVBLOG OUR BREAKDOWN
2015-10-15

Jack-o'-lanterns, a reworked options menu, better building colliders, the first step towards painting the inside of your base, further adventures in optimisation, and more.

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Community Update 61 COMMUNITY
2015-10-13

Enter this post, if you dare...

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Devblog 81 DEVBLOG OUR BREAKDOWN
2015-10-08

The first look at the new auto-turret, more work on balancing the bow, we added an in-game bug reporter, we have a poll on what we should be focussing on, and lots more.

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Community Update 60 COMMUNITY
2015-10-06

Come die-n* with me.

Read on Facepunch ↗
Devblog 80 - Postmortem DEVBLOG OUR BREAKDOWN
2015-10-03

Apologies are in order. The patch on Thursday was fucked and we didn't communicate well.

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Rust's official development updates and patch notes, linking straight to Facepunch's own post for each one rather than a mirrored copy.

Frequently Asked Questions

No - this is a list of updates with a link out to Facepunch's own post for the full write-up, not a copy of the text itself.