Rust Updates
Every devblog and community update Facepunch has posted, newest first. Each links out to the official post at rust.facepunch.com/news. The big monthly update lands with the force wipe on the first Thursday of the month; the Rust wipe schedule shows which servers just wiped and which wipe next.
Caretaker fan art, Rust-inspired music, raving, and more.
Pull on the Heavy Plate Armour and decorate your base with bears, chairs, tables, and rugs. Also, maps now show landmarks and Vending Machines, naked players who have weapons will be highlighted, you can add guest codes to your base, and more.
The scariest house in Rust, freestyle rap on the servers, a Vending Machine market, and more.
You can now safely trade behind the Metal Shop Front, and store your food and decorate your base with a fridge. There's a look at the AI system, some nerfs, some buffs, and more.
The new vending machine meta, some terrible puns, Rust remade in Unturned, and more.
Vending machines and armoured door hatches are finally in, a further look at the upcoming overgrowth and bunker clutter, and more.
A screenshot as art, the art of being mauled, the most casual raid you'll ever see, and more.
Lots of changes this week: we've added Flame Turrets and Tuna Can Lamps, most ammo now stacks to 128, previously visited servers should load significantly faster, rocks can now spawn with a previously chosen skin, and lots more. This patch will wipe all the servers.
Lots of Rust IRL, including how to make a Beancan Grenade, a hand-made Coffee Can helmet, a real-world Rust base, and more.
The first signs of overgrowth, our remake of the old intro music, crafting time reductions, and more.
Everyones first time in Rust, the most OTT base build video I've ever seen, and more.
We've added a new revolver, fiddled with farming, re-animated the game, optimised, and more.
Maps as art, real-world Semi-Auto Pistols, a heli-to-heli fight, and more.
Nicer junk, further optimisation, loot table fixes, and more.
50 ways to die in Rust, an epic raid cam, highly efficient base design, and more.
Sorry, but the patch has been delayed to Friday. Here's devblog 142 to tide you all over until then. Our New Year's resolution is to add harbours, improve performance, and wipe the servers.
Real-world Rust-based nudity and more.
Planters, Santa, and more.
Ending the year with some great art and videos.
Rust's official development updates and patch notes, linking straight to Facepunch's own post for each one rather than a mirrored copy.